JAVA CODING
STANDARDS
|
|
Purpose
of this document
This
document describes a collection of standards, conventions and
guidelines for writing Java code that is easy to understand, to
maintain, and to enhance.
Important
features of this document
Existing
standards from the industry are used wherever possible
The
reason behind each standard is explained so that developers can
understand why they should follow it.
These
standards are based on proven software-engineering principles that
lead to improved development productivity, greater maintainability,
and greater scalability.
Target
Audience
Professional
Software developers who are involved in:
Writing
Java code that is easy to maintain and to enhance
Increasing
their productivity
Why
coding standards are important
Coding
standards for Java are important because they lead to greater
consistency within code of all developers. Consistency leads to code
that is easier to understand, which in turn results in a code, which
is easier to develop and maintain. Code that is difficult to
understand and maintain runs the risk of being scrapped and
rewritten.
The
Prime Directive
A
project requirement may vary from the standards mentioned in this
document. When going against the standards, projects should make
sure to document it.
1.
Naming Convention
Use
full English descriptors that accurately describe the
variable/field/class/interface
For
example, use names like firstName, grandTotal, or
CorporateCustomer.
Use
terminology applicable to the domain
If
the users of the system refer to their clients as Customer, then use
the term Customer for the class, not client.
Use
mixed case to make names readable
Use
abbreviations sparingly, but if you do so then use then intelligently
and document it
For
example, to use a short form for the word “number”, choose one of
nbr, no or num.
Avoid
long names (<15 characters is a good tradeoff)
Avoid
names that are similar or differ only in case
2.
Documentation
Comments
should add to the clarity of code.
Avoid
decoration, i.e., do not use banner-like comments
Document
why something is being done, not just what.
Java
Comments
|
Comment
Type
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Usage
|
Example
|
|
Documentation
Starts
with /** and ends with */
|
Used
before declarations of interfaces, classes, member functions, and
fields to document them.
|
/**
*
Customer – a person or
*
organization
*/
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|
C
style
Starts
with /* and ends with */
|
Used
to document out lines of code that are no longer applicable. It is
helpful in debugging.
|
/*
This
code was commented out by Ashish Sarin
*/
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|
Single
line
Starts
with // and go until the end of the line
|
Used
internally within member functions to document business logic,
sections of code, and declarations of temporary variables.
|
//
If the amount is greater
//
than 10 multiply by 100
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3.
Standards For Member Functions
3.
1 Naming member functions
Member
functions should be named using a full English description, using
mixed case with the first letter of any non-initial word capitalized.
The first word of the member function should be a verb.
Examples
openAccount()
printMailingList()
save()
delete()
This
results in member functions whose purpose can be determined just by
looking at its name.
3.1.1
Naming Accessor Member Functions
3.1.1.1
Getters: member functions that return the value
of a field / attribute / property of an object.
Use
prefix “get” to the name of the field / attribute / property if
the field in not boolean
Use
prefix “is” to the name of the field / attribute / property if
the field is Boolean
A
viable alternative is to use the prefix ‘has’ or ‘can’
instead of ‘is’ for boolean getters.
Examples
getFirstName()
isPersistent()
3.1.1.2
Setters: member functions that modify the
values of a field.
Use
prefix ‘set’ to the name of the field.
Examples
setFirstName()
3.1.1.3
Constructors: member functions that perform any
necessary initialization when an object is created. Constructors are
always given the same name as their class.
Examples
Customer()
SavingsAccount()
3.2
Member Function Visibility
A
good design requires minimum coupling between the classes. The
general rule is to be as restrictive as possible when setting the
visibility of a member function. If member function doesn’t have to
be public then make it protected, and if it doesn’t have to be
protected than make it private.
3.3
Documenting Member Functions
3.3.1
Member Function Header
Member
function documentation should include the following:
What
and why the member function does what it does
What
member function must be passed as parameters
What
a member function returns
Known
bugs
Any
exception that a member function throws
Visibility
decisions (if questionable by other developers)
How
a member function changes the object – it is to helps a developer
to understand how a member function invocation will affect the target
object.
Include
a history of any code changes
Examples
of how to invoke the member function if appropriate.
Applicable
pre conditions and post conditions under which the function will work
properly. These are the assumptions made during writing of the
function.
All
concurrency issues should be addressed.
-
Explanation of why keeping a function synchronized must be
documented.
When
a member function updates a field/attribute/property, of a class that
implements the Runnable interface, is not synchronized then
it should be documented why it is unsynchronized.
If
a member function is overloaded or overridden or synchronization
changed, it should also be documented.
Note:
It’s not necessary to document all the factors described above for
each and every member function because not all factors are applicable
to every member function.
3.3.2
Internal Documentation: Comments within the
member functions
Use
C style comments to document out lines of unneeded code.
Use
single-line comments for business logic.
Internally
following should be documented:
Control
Structures This includes comparison statements and loops
Why,
as well as what, the code does
Local
variables
Difficult
or complex code
The
processing order If there are statements in the code that must be
executed in a defined order
3.3.3
Document the closing braces If there are
many control structures one inside another
4.0
Techniques for Writing Clean Code:
Document
the code Already discussed above
Paragraph/Indent
the code: Any code between the { and } should be properly
indented
Paragraph
and punctuate multi-line statements
Example
Line
1 BankAccount newPersonalAccount = AccountFactory
Line
2 createBankAccountFor(currentCustomer, startDate,
Line
3 initialDeposit, branch)
Lines
2 & 3 have been indented by one unit (horizontal tab)
Use
white space
A
few blank lines or spaces can help make the code more readable.
Single
blank lines to separate logical groups of code, such as control
structures
Two
blank lines to separate member function definitions
Specify
the order of Operations: Use extra parenthesis to increase the
readability of the code using AND and OR comparisons. This
facilitates in identifying the exact order of operations in the code
Write
short, single command lines Code should do one operation per line
So only one statement should be there per line
5.0
Standards for Fields (Attributes / Properties)
5.1
Naming Fields
Use
a Full English Descriptor for Field Names
Fields
that are collections, such as arrays or vectors, should be given
names that are plural to indicate that they represent multiple
values.
Examples
firstName
orderItems
If
the name of the field begins with an acronym then the acronym should
be completely in lower case
Example
sqlDatabase
5.2
Naming Components
Use
full English descriptor postfixed by the widget type. This makes it
easy for a developer to identify the purpose of the components as
well as its type.
Example
okButton
customerList
fileMenu
newFileMenuItem
5.3
Naming Constants
In
Java, constants, values that do not change, are typically implemented
as static final fields of classes. The convention is to use
full English words, all in upper case, with underscores between the
words
Example
MINIMUM_BALANCE
MAX_VALUE
DEFAULT_START_DATE1
5.4
Field Visibility
Fields
should not be declared public for reasons of encapsulation. All
fields should be declared private and accessor methods should be used
to access / modify the field value. This results in less coupling
between classes as the protected / public / package access of field
can result in direct access of the field from other classes
5.5
Documenting a Field
Document
the following:
It’s
description
Document
all applicable invariants Invariants of a field are the
conditions that are always true about it. By documenting the
restrictions on the values of a field one can understand important
business rules, making it easier to understand how the code works /
how the code is supposed to work
Examples
For fields that have complex business rules associated with them
one should provide several example values so as to make them easier
to understand
Concurrency
issues
Visibility
decisions If a field is declared anything but private then it
should be documented why it has not been declared private.
5.6
Usage of Accesors Accessors can be used for
more than just getting and setting the values of instance fields.
Accesors should be used for following purpose also:
Initialize
the values of fields Use lazy initialization where fields are
initialized by their getter member functions.
Example
/**
*
Answer the branch number, which is the leftmost four digits of
the full account
*
number. Account numbers are in the format BBBBAAAAAA.
*/
protected
int getBranchNumber()
{
if(branchNumber
== 0)
{
//
The default branch number is 1000, which is the
//
main branch in downtown Bedrock
setBranchNumber(1000);
}
return
branchNumber;
}
Note:
This
approach is advantageous for objects that have fields that aren’t
regularly accessed
Whenever
lazy initialization is used in a getter function the programmer
should document what is the type of default value, what the default
value as in the example above.
5.6.1
Access constant values Commonly constant
values are declared as static final fields. This approach
makes sense for “constants” that are stable.
If
the constants can change because of some changes in the business
rules as the business matures then it is better to use getter member
functions for constants.
By
using accesors for constants programmer can decrease the chance of
bugs and at the same time increase the maintainability of the system.
5.6.2
Access Collections The main purpose of
accesors is to encapsulate the access to fields so as to reduce the
coupling within the code. Collections, such as arrays and vectors,
being more complex than single value fields have more than just
standard getter and setter member function implemented for them.
Because the business rule may require to add and remove to and from
collections, accessor member functions need to be included to do so.
Example
-
Member function typeNaming ConventionExampleGetter for the collectiongetCollection()getOrderItems()Setter for the collectionsetCollection()setOrderItems()Insert an object into the collectioninsertObject()insertOrderItems()Delete an object from the collectiondeleteObject()deleteOrderItems()Create and add a new object into the collectionnewObject()newOrderItem()
Note
The
advantage of this approach is that the collection is fully
encapsulated, allowing programmer to later replace it with another
structure
It
is common to that the getter member functions be public and
the setter be protected
Always
Initialize Static Fields because one can’t assume that
instances of a class will be created before a static field is
accessed
6.0
Standards for Local Variables
6.1
Naming Local Variables
Use
full English descriptors with the first letter of any non-initial
word in uppercase.
6.1.1
Naming Streams
When
there is a single input and/or output stream being opened, used, and
then closed within a member function the convention is to use in
and out for the names of these streams, respectively.
6.1.2
Naming Loop Counters
A
common way is to use words like loopCounters or simply counter
because it helps facilitate the search for the counters in the
program.
i,
j, k can also be used as loop counters but the disadvantage is
that search for i ,j and k in the code will result in many hits.
6.1.3
Naming Exception Objects
The
use of letter e for a generic exception
6.2
Declaring and Documenting Local Variables
Declare
one local variable per line of code
Document
local variable with an endline comment
Declare
local variables immediately before their use
Use
local variable for one operation only. Whenever a local variable is
used for more than one reason, it effectively decreases its cohesion,
making it difficult to understand. It also increases the
chances of introducing bugs into the code from unexpected side
effects of previous values of a local variable from earlier in the
code.
Note
Reusing
local variables is more efficient because less memory needs to be
allocated, but reusing local variables decreases the maintainability
of code and makes it more fragile
7.0
Standards for Parameters (Arguments) to Member Functions
7.1
Naming Parameters
Parameters
should be named following the exact same conventions as for local
variable
Name
parameters the same as their corresponding fields (if any)
Example
If
Account has an attribute called balance and you needed
to pass a parameter representing a new value for it the parameter
would be called balance The field would be referred to as
this.balance in the code and the parameter would be referred
as balance
7.2
Documenting Parameters
Parameters
to a member function are documented in the header documentation for
the member function using the javadoc @param tag. It should
describe:
What
it should be used for
Any
restrictions or preconditions
Examples
If it is not completely obvious what a parameter should be, then it
should provide one or more examples in the documentation
Note
Use
interface as a parameter to the member function then the object
itself.
Standards
for Classes, Interfaces, Packages, and Compilation Units
8.0
Standards for Classes
8.1
Class Visibility
Use
package visibility for classes internal to a component
Use
public visibility for the façade of components
8.2
Naming classes
Use
full English descriptor starting with the first letter capitalized
using mixed case for the rest of the name
8.3
Documenting a Class
The
purpose of the class
Known
bugs
The
development/maintenance history of the class
Document
applicable variants
The
concurrency strategy Any class that implements the interface Runnable
should
have
its concurrency strategy fully described
8.4
Ordering Member Functions and Fields
The
order should be:
Constructors
private
fields
public
member functions
protected
member functions
private
member functions
finalize()
9.0
Standards for Interfaces
9.1
Naming Interfaces
Name
interfaces using mixed case with the first letter of each word
capitalized.
Prefix
the letter “I” or “Ifc” to the interface name
9.2
Documenting Interfaces
The
Purpose
How
it should and shouldn’t be used
10.0
Standards for Packages
Local
packages names begin with an identifier that is not all upper case
Global
package names begin with the reversed Internet domain name for the
organization
Package
names should be singular
10.1
Documenting a Package
The
rationale for the package
The
classes in the packages
11.0
Standards for Compilation Unit (Source code file)
11.1
Naming a Compilation Unit
A
compilation unit should be given the name of the primary class or
interface that is declared within it. Use the same name of the class
for the file name, using the same case.
11.2
Beginning Comments
/**
*
Classname
*
*
Version information
*
*
Date
*
*
Copyright notice
*/
11.3
Declaration
-
Class/interface documentation comment (/**...*/)See Documentation standard for class / interfacesClass or interface statement
Class/interface implementation comment (/*...*/), if necessaryThis comment should contain any class-wide or interface-wide information that wasn't appropriate for the class/interface documentation comment.Class (static) variables
First the public class variables, then the protected, then package level (no access modifier), and then the private.Instance variables
First public, then protected, then package level (no access modifier), and then private.Methods
These methods should be grouped by functionality rather than by scope or accessibility. For example, a private class method can be in between two public instance methods. The goal is to make reading and understanding the code easier.
11.4
Indentation
Four
spaces should be used as the unit of indentation. The exact
construction of the indentation (spaces vs. tabs) is unspecified.
Tabs must be set exactly every 8 spaces (not 4).
11.5
Line Length
Avoid
lines longer than 80 characters, since they're not handled well by
many terminals and tools.
Note:
Examples for use in documentation should have a shorter line
length-generally no more than 70 characters.
11.5
Wrapping Lines
When
an expression will not fit on a single line, break it according to
these general principles:
Break
after a comma.
Break
before an operator.
Prefer
higher-level breaks to lower-level breaks.
Align
the new line with the beginning of the expression at the same level
on the previous line.
If
the above rules lead to confusing code or to code that's squished up
against the right margin, just indent 8 spaces instead.
Here
are some examples of breaking
method calls:
someMethod(longExpression1,
longExpression2, longExpression3,
longExpression4,
longExpression5);
var
= someMethod1(longExpression1,
someMethod2(longExpression2,
longExpression3));
Following
are two examples of breaking an arithmetic expression. The first is
preferred, since the break occurs outside the parenthesized
expression, which is at a higher level.
longName1
= longName2 * (longName3 + longName4 - longName5)
+
4 * longname6; // PREFER
longName1
= longName2 * (longName3 + longName4
-
longName5) + 4 * longname6; // AVOID
Following
are two examples of indenting method declarations. The first is the
conventional case. The second would shift the second and third lines
to the far right if it used conventional indentation, so instead it
indents only 8 spaces.
//CONVENTIONAL
INDENTATION
someMethod(int
anArg, Object anotherArg, String yetAnotherArg,
Object
andStillAnother) {
...
}
//INDENT
8 SPACES TO AVOID VERY DEEP INDENTS
private
static synchronized horkingLongMethodName(int anArg,
Object
anotherArg, String yetAnotherArg,
Object
andStillAnother) {
...
}
Line
wrapping for if
statements should generally use the 8-space rule, since conventional
(4 space) indentation makes seeing the body difficult. For example:
//DON'T
USE THIS INDENTATION
if
((condition1 && condition2)
||
(condition3 && condition4)
||!(condition5
&& condition6)) { //BAD WRAPS
doSomethingAboutIt();
//MAKE THIS LINE EASY TO MISS
}
//USE
THIS INDENTATION INSTEAD
if
((condition1 && condition2)
||
(condition3 && condition4)
||!(condition5
&& condition6)) {
doSomethingAboutIt();
}
//OR
USE THIS
if
((condition1 && condition2) || (condition3 &&
condition4)
||!(condition5
&& condition6)) {
doSomethingAboutIt();
}
Here
are three acceptable ways to format ternary expressions:
alpha
= (aLongBooleanExpression) ? beta : gamma;
alpha
= (aLongBooleanExpression) ? beta
:
gamma;
alpha
= (aLongBooleanExpression)
?
beta
:
gamma;
11.6
Declaration
One
declaration per line is recommended since it encourages commenting.
In other words,
int
level; // indentation level
int
size; // size of table
is
preferred over
int
level, size;
Do
not put different types on the same line. Example:
int
foo, fooarray[]; //WRONG!
Note:
The examples above use one space between the type and the identifier.
Another acceptable alternative is to use tabs, e.g.:
int level;
// indentation level
int size;
// size of table
Object currentEntry;
// currently selected table entry
11.7
Initialization
Try
to initialize local variables where they're declared. The only reason
not to initialize a variable where it's declared is if the initial
value depends on some computation occurring first.
11.8
Placement
Put
declarations only at the beginning of blocks. (A block is any code
surrounded by curly braces "{" and "}".) Don't
wait to declare variables until their first use; it can confuse the
unwary programmer and hamper code portability within the scope.
void
myMethod() {
int
int1 = 0; // beginning of method block
if
(condition) {
int
int2 = 0; // beginning of "if" block
...
}
}
The
one exception to the rule is indexes of for
loops, which in Java can be declared in the for
statement:
for
(int i = 0; i < maxLoops; i++) { ... }
Avoid
local declarations that hide declarations at higher levels. For
example, do not declare the same variable name in an inner block:
int
count;
...
myMethod()
{
if
(condition) {
int
count = 0; // AVOID!
...
}
...
}
11.9
Class and Interface Declarations
When
coding Java classes and interfaces, the following formatting rules
should be followed:
No
space between a method name and the parenthesis "("
starting its parameter list
Open
brace "{" appears at the end of the same line as the
declaration statement
Closing
brace "}" starts a line by itself indented to match its
corresponding opening statement, except when it is a null statement
the "}" should appear immediately after the "{"
class
Sample extends Object {
int
ivar1;
int
ivar2;
Sample(int
i, int j) {
ivar1
= i;
ivar2
= j;
}
int
emptyMethod() {}
...
}
A
blank line separates methods
11.10
Statements
Simple
Statements
Each
line should contain at most one statement.
Example:
argv++;
// Correct
argc--;
// Correct
argv++;
argc--; // AVOID!
Compound
Statements
Compound
statements are statements that contain lists of statements enclosed
in braces "{
statements }". See the following
sections for examples.
The
enclosed statements should be indented one more level than the
compound statement.
The
opening brace should be at the end of the line that begins the
compound statement; the closing brace should begin a line and be
indented to the beginning of the compound statement.
Braces
are used around all statements, even single statements, when they are
part of a control structure, such as a if-else
or for
statement. This makes it easier to add statements without
accidentally introducing bugs due to forgetting to add braces.
return
Statements
A
return
statement with a value should not use parentheses unless they make
the return value more obvious in some way.
Example:
return;
return
myDisk.size();
return
(size ? size : defaultSize);
if,
if-else, if else-if else Statements
The
if-else
class of statements should have the following form:
if
(condition) {
statements;
}
if
(condition) {
statements;
}
else {
statements;
}
if
(condition) {
statements;
}
else if (condition) {
statements;
}
else {
statements;
}
Note:
if
statements always use braces {}. Avoid the following error-prone
form:
if
(condition) //AVOID! THIS OMITS THE BRACES {}!
statement;
for
Statements
A
for
statement should have the following form:
for
(initialization; condition; update) {
statements;
}
An
empty for
statement (one in which all the work is done in the initialization,
condition, and update clauses) should have the following form:
for
(initialization; condition; update);
When
using the comma operator in the initialization or update clause of a
for
statement, avoid the complexity of using more than three variables.
If needed, use separate statements before the for
loop (for the initialization clause) or at the end of the loop (for
the update clause).
while
Statements
A
while
statement should have the following form:
while
(condition) {
statements;
}
An
empty while
statement should have the following form:
while
(condition);
do-while
Statements
A
do-while
statement should have the following form:
do
{
statements;
}
while (condition);
switch
Statements
A
switch
statement should have the following form:
switch
(condition) {
case
ABC:
statements;
/*
falls through */
case
DEF:
statements;
break;
case
XYZ:
statements;
break;
default:
statements;
break;
}
Every
time a case falls through (doesn't include a break
statement), add a comment where the break
statement would normally be. This is shown in the preceding code
example with the /*
falls through */ comment.
Every
switch
statement should include a default case. The break
in the default case is redundant, but it prevents a fall-through
error if later another case
is added.
try-catch
Statements
A
try-catch
statement should have the following format:
try
{
statements;
}
catch (ExceptionClass e) {
statements;
}
A
try-catch
statement may also be followed by finally,
which executes regardless of whether or not the try
block has completed successfully.
try
{
statements;
}
catch (ExceptionClass e) {
statements;
}
finally {
statements;
}
Blank
Lines
Blank
lines improve readability by setting off sections of code that are
logically related.
Two
blank lines should always be used in the following circumstances:
Between
sections of a source file
Between
class and interface definitions
One
blank line should always be used in the following circumstances:
Between
methods
Between
the local variables in a method and its first statement
Before
a block or single-line comment
Between
logical sections inside a method to improve readability
Blank
Spaces
Blank
spaces should be used in the following circumstances:
A
keyword followed by a parenthesis should be separated by a space.
Example:
while
(true) {
...
}
Note
that a blank space should not be used between a method name and its
opening parenthesis. This helps to distinguish keywords from method
calls.
A
blank space should appear after commas in argument lists.
All
binary operators except .
should be separated from their operands by spaces. Blank spaces
should never separate unary operators such as unary minus, increment
("++"), and decrement ("--") from their operands.
Example:
a
+= c + d;
a
= (a + b) / (c * d);
while
(d++ = s++) {
n++;
}
printSize("size
is " + foo + "\n");
The
expressions in a for
statement should be separated by blank spaces. Example:
for
(expr1; expr2; expr3)
Casts
should be followed by a blank space. Examples:
myMethod((byte)
aNum, (Object) x);
myMethod((int)
(cp + 5), ((int) (i + 3))
+
1);
Naming
Conventions Summary
-
Identifier Type
Rules for Naming
Examples
PackagesThe prefix of a unique package name is always written in all-lowercase ASCII letters and should be one of the top-level domain names, currently com, edu, gov, mil, net, org, or one of the English two-letter codes identifying countries as specified in ISO Standard 3166, 1981.Subsequent components of the package name vary according to an organization's own internal naming conventions. Such conventions might specify that certain directory name components be division, department, project, machine, or login names.
com.sun.engcom.apple.quicktime.v2edu.cmu.cs.bovik.cheese
ClassesClass names should be nouns, in mixed case with the first letter of each internal word capitalized. Try to keep your class names simple and descriptive. Use whole words-avoid acronyms and abbreviations (unless the abbreviation is much more widely used than the long form, such as URL or HTML).
class Raster;
class ImageSprite;
InterfacesInterface names should be capitalized like class names.
interface RasterDelegate;
interface Storing;
Methods
Methods should be verbs, in mixed case with the first letter lowercase, with the first letter of each internal word capitalized.
run();
runFast();
getBackground();
Variables
Except for variables, all instance, class, and class constants are in mixed case with a lowercase first letter. Internal words start with capital letters. Variable names should not start with underscore _ or dollar sign $ characters, even though 2both are allowed.Variable names should be short yet meaningful. The choice of a variable name should be mnemonic- that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters.
int i;char c;float myWidth;
Constants
The names of variables declared class constants and of ANSI constants should be all uppercase with words separated by underscores ("_"). (ANSI constants should be avoided, for ease of debugging.)
static final int MIN_WIDTH = 4;static final int MAX_WIDTH = 999;static final int GET_THE_CPU = 1;
References:
1
Java Coding Standards
2
Java Coding Standards
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